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PSX/PC Conventions
Strike
Double Strike
Defensive
Ahab's Spear
Roundhouse Volley
Hard hit
Back Strike
Triple Strike
Defensive
Crescent Kick
Righteous arc
Lunge Kick
Scottish Backhand
Cyclone Leg Sweep
Trip up, Break Defense, Defensive
Ahab's revenge
Chop up
High Kick Feint
Chop up
The Armageddon Tactic
Chop up
Kick
Double Kick
Tornado Kick
Hard hit
Clothesline choke
Multiple hits
Flying Elbow Smash
Hard hit
Flying Staff Strike
Hard hit
Triple Kick
Defensive
Hammer Curl
Last Judgement
Multiple hits
Hammerhead Crush
Judas Jack knife
Multiple hit
Windmill Slam
Break Defense, Defensive
Definitive Blow
Break Defense, Defensive
St. Philip's Lament
Chop up, Complicated
Hard hit: This means the attack in question has a blow that causes double damage or if you have the correct Weapon Upgrade then you can chop the creature in to pieces.
Defensive: This means that it is less likely for this combo to be interupted by a monster attacking you.
Chop up: One of the best functions in Nightmare Creatures, this means that the combo will chop the enemy into pieces if executed correctly.
Break Defense: Because of the contrasting locations/nature of the blows in this combo enemies are unable to block it. They may block the first part but will then be surprised by the following sections.
Multiple hits: This combo does an excessive amount of hits upon the enemy raining blows at all possible locations and at every possible moment.
Complicated: Combos noted as being complicated are very difficult to do, perhaps because of the locations of the buttons/keys or via a fault in the programming it is most often unsuccesfully executed.


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